
.jpg)
In Reinventing Comics, McCloud took this to the next level, charting twelve different revolutions in how comics are generated, read, and perceived today. Scott McCloud tore down the wall between high and low culture in 1993 with Understanding Comics, a massive comic book about comics, linking the medium to such diverse fields as media theory, movie criticism, and web design.

Indeed, even if you have no interest in comics at all, this charming book will win a place in your life because ultimately it is about communication and stories - and those are the foundations of all cultures.

The clever way McCloud arrays human expressions in one chart reminds me of the first time I saw all the colors arranged in a color wheel it’s the same aha! The insights McCloud extracts from comics and presents so vividly here are useful to novelists, sociologists, film makers, artists, roboticists - anyone interested in human expression. McCloud’s section on constructing facial expressions and emotions is astounding, and worth the price of the book alone. However, even if you are not planning on making a graphic novel, this book is a gold mine. I can’t imagine anyone ever doing a comic manual better. But in this book he raises your understanding of graphic communication further by making every lesson utterly practical and useful for both novice and expert. With brilliant graphics, Scott McCloud combines the most profound insights from his two previous books, Understanding Comics and Reinventing Comics.

I’ve been working on a near-completed graphic novel, and every page has told me something important and spot on. It will walk you through every step of making a comic, including how to make them on the web, digitally, or in pen and ink. At one level, it is a comic book about how to make comics, and for that it is supreme the best. I could keep piling on the superlatives because this book is simply a masterpiece.
